Interactive Motion

A collection of self-initiated 3D motion explorations created while learning and experimenting with different 3D workflows. These pieces focus on understanding spatial motion, lighting, and procedural interactions across tools like Blender, Cinema 4D, and Unreal Engine. These explorations are part of my ongoing effort to expand beyond 2D motion and develop a stronger understanding of 3D pipelines and spatial storytelling, applying experimentation and self-learning to build practical motion design skills across multiple tools.

A collection of self-initiated 3D motion explorations created while learning and experimenting with different 3D workflows. These pieces focus on understanding spatial motion, lighting, and procedural interactions across tools like Blender, Cinema 4D, and Unreal Engine. These explorations are part of my ongoing effort to expand beyond 2D motion and develop a stronger understanding of 3D pipelines and spatial storytelling, applying experimentation and self-learning to build practical motion design skills across multiple tools.

A small playground for exploring interactive motion. These experiments explore how animation can respond to user input and become part of the experience rather than just a visual layer.

Type

Interaction Study

Date

Ongoing

Role

Motion & Interaction Design

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